Reliable robotic manipulation requires both semantic understanding and precise control in three-dimensional space. However, vision-language-action (VLA) foundations largely inherit visual representations from 2D vision-language pre-training, while spatial supervision is often introduced only during task-specific adaptation. Developing spatial understanding as a transferable foundation-model capability therefore calls for learning from broader robot experience. We present SLA, a Spatial-Language-Action Model that scales implicit spatial alignment to continual pre-training and maintains it during downstream post-training. Initialized from a pretrained pi05 policy, SLA jointly optimizes action prediction and alignment between intermediate visual embeddings and spatial representations from a frozen 3D perception model. We curate and unify heterogeneous robot datasets to support spatial learning across diverse embodiments, tasks, and scenes. To accommodate this diversity, we introduce feature-dependent gates that adaptively aggregate visual embeddings from multiple VLA layers for spatial supervision. The teacher further exploits partially available depth and camera calibration alongside RGB observations, enabling effective use of heterogeneous geometric annotations. Probabilistic state dropout encourages reliance on visual cues and mitigates overfitting to demonstration trajectories. All auxiliary components are used only during training, allowing direct reuse of pretrained VLA weights and preserving the original inference architecture.
We ask whether a model needs to hear the audio directly at all, and present SleuthVLM, an agent harness built on a VLM that never hears the audio directly: speech will be transcribed into text, and the VLM will sleuth the video on its own without any predefined workflow.
All ablations use SleuthVLM (Qwen3.8-27B) at medium effort (A0: the medium row of Table 1). Table 5 removes the transcript (A1: only the muted video and the question remain) or only its word times (A2)
Table 13 gives the audio_caption tool of Section 4.3 on the 448 questions about the music itself: the questions a benchmark labels as music tasks, and those whose text asks about music, melody, rhythm or instruments rather than lyrics. The model calls the tool on 84% of them, and accuracy rises from 48.9% to 58.7%
原文节选自动核对 · 2026-11-11 · 原论文与实验表 ↗ 自动核对论文 HTML 节选中的作者报告与原文引句;未独立复现。
原文完整摘要
Omni models answer questions about videos by jointly processing sampled frames and audio in one turn, with progress driven largely by scaling model size and omni training data. We ask whether a model needs to hear the audio directly at all, and present SleuthVLM, an agent harness built on a VLM that never hears the audio directly: speech will be transcribed into text, and the VLM will sleuth the video on its own without any predefined workflow. On four omni benchmarks with videos up to 90 minutes, SleuthVLM achieves the best average accuracy: \textbf{75.0%}, 2.6 points above Gemini 3.8 Flash, and it also tops the Video-MME-v2 leaderboard with \textbf{77.8%}; with an open-source 27B VLM, it beats all open-source omni models. We draw three findings: SleuthVLM beats a model that glances; hearing is not the bottleneck, agentic ability is; omni understanding needs better agentic ability, not just more omni data for modality alignment. So we provide a simple but effective starting point for doing omni video understanding. Omni understanding needs better agents, not just bigger models that hear.
Active speaker detection (ASD) relies on audiovisual correspondence between speech and visible faces, yet this correspondence becomes unreliable in crowded scenes, or when visual evidence is unavailable. We introduce ROAM-ASD-C and ROAM-ASD-CR to extend ROAM-ASD with contextual and identity-aware reasoning. ROAM-ASD-C jointly reasons across simultaneously visible candidates, allowing other faces to provide complementary evidence when the target observation is ambiguous or incomplete. ROAM-ASD-CR incorporates registered-speaker representations derived from enrollment speech, allowing detection of whether a speaker is active even when that speaker is not visually observed. ROAM-ASD-C achieves state-of-the-art performance across five ASD benchmarks: 96.8% mAP on AVA, 98.9% on WASD, 88.8% on UniTalk, 98.7% on Talkies, and 99.5% on ASW. It also improves ROAM-ASD by up to 13.3 mAP under 75% target-track visual removal.
This paper presents S2SND-v2, a unified online and offline speaker diarization framework built on S2SND that improves acoustic feature extraction and the use of the resulting representations. For acoustic feature extraction, we introduce a speaker-adapted w2v-BERT 2.0 front end and compare full and pruned construction routes. To better use these features, overlap-aware activity-query masking improves speaker embedding extraction under overlap, while late-speaker training aligns unknown-speaker training with online inference conditions. Combining these improvements, the pruned system achieves competitive average diarization error rates of 14.52% online and 12.03% offline across eight test sets.
Diarization-conditioned target-speaker ASR (TS-ASR), in particular Diarization-conditioned Whisper (DiCoW), is an accurate and data-efficient approach to multi-talker transcription. It has, however, three structural limitations: the model transcribes each speaker independently, operates on short (30 s) windows, and optimizes its diarization and TS-ASR components separately. We address the first two. We integrate the diarization conditioning into a longform Parakeet backbone (DiCoP) and add cross-speaker attention, which lets the model attend across the speaker dimension so that speakers are no longer decoded in isolation, and an STNO mask refiner that re-estimates the diarization-derived conditioning. As conversational data with genuine multi-speaker interaction is scarce, we scale training with a pseudo-labeling pipeline that mines 5.4k hours of in-the-wild multi-speaker audio from YODAS2. Combining these with synthetic and real data yields state-of-the-art results across several meeting benchmarks. We open-source the resulting models, DiCoP and Pandemonium, and the pseudo-labeled data.
AI 摘要作者提出流式视频RL框架TurnWise,通过轮次级前缀评分信用分配和轮次均值策略优化,解耦每轮决策与历史奖励,显著缓解了流式响应冗余并提升了策略学习效率。
原文完整摘要
Streaming video understanding requires models to repeatedly decide whether to respond or continue observing. Recently, Group Relative Policy Optimization (GRPO) has been applied to this setting, with existing approaches emphasizing reward design while retaining a single trajectory-level advantage across turns. Such shared credit can reinforce redundant replies after earlier successes and discourage useful follow-ups after earlier failures. We propose TurnWise, a turn-level GRPO framework that aligns learning with individual streaming decisions. TurnWise addresses the mismatch between trajectory-level feedback and turn-level interaction, promoting informative responses and reducing redundancy. Specifically, turn-level credit assignment uses silence-completed prefix scoring to construct group-relative advantages from each decision's remaining return, separating its learning signal from earlier rewards. Turn-mean policy optimization averages token losses within each turn and then across turns, giving response and waiting decisions equal weight regardless of output length. These complementary designs improve streaming policy learning without a learned critic or additional rollouts. Extensive experiments show our method outperforms prior RL approaches for streaming video understanding.
数据、局限与查阅路线
Turns Matter: Advancing Streaming Video RL via Turn-Level Credit
It reasons adaptively , generating reasoning only when needed, reducing unnecessary token generation and conserving inference compute during routine driving.
Confucius4-R2T2: A Stable-Prefix Streaming ASR Model for Real Real-Time Transcription
AI 摘要基于新提出的最长稳定前缀概念,作者通过对Qwen3-ASR进行后训练构建了Confucius4-R2T2,在无需修改架构的前提下实现输出前缀永不回溯,并保持了高精度与低发射延迟。
原文完整摘要
Streaming speech recognition is increasingly consumed by machines, such as translators and voice agents, that act on each token as it appears. A token that is later revised costs wasted work or a wrong action. In this work, we present Confucius4-R2T2 (short for Real Real-Time Transcription), a stable-prefix streaming ASR model that never modifies its earlier output while maintaining high accuracy and low latency. R2T2 is obtained by post-training Qwen3-ASR-1.7B on 1,500 hours of Chinese and English audio while freezing its pre-trained audio encoder and projector. The adaptation is based on the concept of Longest Stable Prefix (LSP), a new notion that we introduce in this work. We prove that LSP is monotone under the prefix order, consistent with the full-audio output, and maximal among labels that equal a whole earlier output. Learning from LSP labels converts a full-context model into a stable-prefix streaming one without any architectural change. Extensive evaluations show that R2T2 brings streaming recognition close to the base model's full-context quality while delivering stable text with low emission lag. Its gains extend beyond the post-training languages, demonstrating a practical path from full-context ASR to stable streaming. We open-source the model weights and code at https://huggingface.co/netease-youdao/Confucius4-R2T2 and https://github.com/netease-youdao/Confucius4-R2T2.
Fast and Exact Relative-Position Attention via Structure-Aware Kernels
AI 摘要针对相对位置注意力的高开销,该研究提出融入分块计算的精确算法与 Triton 实现;在 8K 序列评测中,前向计算相比最强基线提速 1.8 至 6.4 倍。
原文完整摘要
Relative-position attention mechanisms offer compelling alternatives to RoPE across various transformer architectures, delivering superior performance in domains such as audio. These mechanisms typically modify attention scores by adding content-position or bias-position terms. Unlike RoPE, which encodes position via per-token rotations directly on the queries and keys, relative-position terms generally require pairwise offset-dependent computation or lookups, complicating their integration into fused attention kernels and introducing severe memory, bandwidth, and compute overheads as sequences scale. To address this bottleneck, we propose an exact attention algorithm that incorporates additive relative-position terms into FlashAttention-style tiled computation. Our method (1) uses offset-aware tiling to avoid redundant indexing and memory accesses, (2) computes only the necessary key/query-relation products and reuses them across token pairs in both forward and backward passes, and (3) uses offset-based gradient sharding and aggregation, eliminating atomic contention. We provide a unified, efficient Triton implementation across diverse relative-position attention mechanisms and evaluate it against naive and specialized implementations. For 8K-token sequences, our method speeds up the forward (backward) pass by 1.8-6.4$\times$ (2.0-21$\times$) and reduces peak memory up to 2.9-128$\times$ (1.4-54$\times$) over the strongest baseline for each mechanism, enabling long-context end-to-end transcription that is 1.8$\times$ faster and uses 2.4$\times$ less memory. Our method thus provides a drop-in, hardware-efficient solution for scaling relative-position attention transformers.
WaveGen: Truly End-to-End Waveform Generation via Internal Spectral Trajectory Learning
AI 摘要WaveGen 采用扩散架构与 Spectral Forcing,无需神经音频编解码器或时长预测器即可直接文本生成波形;在 Emilia 数据集训练后取得较优表现。
原文完整摘要
This work proposes WaveGen, a fully end-to-end diffusion-based text-to-waveform framework based on Spectral Forcing, which jointly learns an internal spectral trajectory and the target waveform trajectory within a single model, enabling direct end-to-end text-to-waveform generation. Unlike recent TTS pipelines, WaveGen does not rely on separately trained or externally decoded intermediate representations, such as neural audio codecs, Mel-spectrogram vocoders, or VAE-based latent models. In addition, WaveGen performs internal text-speech alignment within a single model, eliminating the need for external alignment modules such as duration predictors. To preserve a truly end-to-end formulation, our framework further avoids dependence on self-supervised representations, such as BERT-based text embeddings and Wav2Vec 2.0-based semantic representations, as well as semantic distillation methods for training optimization. To achieve this, we carefully design Spectral Forcing, a model architecture with disentangled diffusion heads, and a training objective based on a multi-scale spectral $v$-loss. We further validate the scalability of end-to-end TTS models by scaling the model size from 0.1B to 0.6B parameters. Using a single architecture, open-source data, and one-stage training, without external modules such as duration predictor or REPA, WaveGen demonstrates fully end-to-end waveform generation achieving state-of-the-art performance on the Emilia training dataset. In particular, WaveGen achieves a WER of 1.47 and a SIM of 0.75 on the Seed-en benchmark. Source code and checkpoints are available at https://github.com/sh-lee-prml/WaveGen
Decode Before You Hear: Speculative Listening for Chunk-Interleaved Full-Duplex Speech Language Models
AI 摘要该免训练投机解码框架利用静音空闲期预先生成草稿并待输入时验证;在 TickTock-Bench 上将讲话块提速 2.6 至 2.8 倍,首字响应延迟减少 73%。
原文完整摘要
Chunk-interleaved full-duplex speech language models listen and speak in fixed time chunks, and each chunk must be processed before the next one arrives. Their workload is asymmetric across chunks: listen chunks leave compute idle while awaiting audio, and speak and tool-call chunks require serial generation, which delays responses and tool calls. Using the idle compute for the next chunk requires decoding it before its audio arrives, under an assumed input. Taking silence as the assumed input and comparing the output with the output under real audio on four models, we observe two properties. First, the next audio chunk does not change the output in 95.3% of chunks. Second, 88% of changes begin at the first output token. Building on these properties, we propose Speculative Listening, a training-free, lossless framework for input-time self-speculative decoding. During idle time, the model drafts the next chunk under silence and, for changes at the first token, a second branch from the runner-up first token. It keeps all drafts in a cross-chunk hypothesis pool and verifies them when the audio arrives. On our eight-task benchmark TickTock-Bench, Speculative Listening speeds up speak chunks by 2.6-2.8x and tool-call chunks by up to 23.4x. On average, it reduces the decoding delay before a response starts by 73%, to 74-241 ms, close to the 200 ms gap between human turns, and the maximum lag behind real time by 94.4%.
VidDub: Replacement-Aware Distillation for Two-Step Video Dubbing
AI 摘要VidDub 引入替换感知交叉音频监督以消除原嘴部动作干扰,并蒸馏为两步去噪扩散模型;评测显示其显著提升交叉音频视听同步率,同时保持画质与说话人身份一致性。
原文完整摘要
Video dubbing aims to synthesize lip movements that match target speech while preserving the speaker identity, head pose, and background of a source video. Existing editors are predominantly trained via self-reconstruction under original paired audio, even though the source mouth becomes a conflicting target when driving speech is replaced. We introduce replacement-aware cross-audio supervision: paired-audio samples use full-frame reconstruction, whereas unpaired replacement-audio samples mask out source-mouth reconstruction losses and supervise the mouth solely through audio-visual synchronization while preserving unmasked facial regions and background. Because offline dubbing provides the complete source video and target speech beforehand, we present VidDub, a full-context diffusion editor distilled into two denoising steps (2 NFE). Our replacement-aware teacher first learns accurate lip synchronization without regressing toward conflicting source mouth movements. Matched trajectory regression then transfers the teacher's CFG-guided trajectories to a two-step student, and distribution matching distillation recovers visual quality after step compression. We will release the curated training dataset, VidDub-Bench, fixed paired- and cross-audio evaluation manifests, preprocessing outputs, and unified evaluation code. Across three training seeds, masking out conflicting source-mouth reconstruction improves cross-audio Sync-C by 0.833; the final two-step model combines strong lip synchronization with superior visual quality, identity preservation, and visual speech recognition across four benchmarks.
Models for physical AI tasks, such as robotics and autonomous driving, need not reason solely in language. They can use visual plans--points, bounding boxes, and trajectories--to represent spatial goals and anticipate motion. However, autoregressive vision-language models generate these plans one coordinate token at a time, making richer predictions increasingly costly. We introduce VFlash, a method for fast, accurate visual planning through Flash Primitive Decoding. VFlash exploits the known structure of visual primitives to predict their coordinates jointly, using a lightweight drafter that generates an entire primitive in one forward pass. The layout adapts to the primitive's type, dimensionality, and length, supporting compact boxes and long, variable-length trajectories. Crucially, spatial accuracy need not require reproducing an autoregressive model's exact token sequence. VFlash therefore trains on annotated primitives and directly accepts structurally valid predictions without target-token agreement. Across the evaluated 2D and 3D robot trajectory tasks, VFlash consistently reduces prediction errors relative to autoregressive decoding. Preliminary single-rollout measurements indicate approximately 25x faster generation for 3D point motion forecasting. A world action model conditioned on VFlash plans achieves 70.2% average success across four MolmoSpaces task suites, compared with 62.6% for the baseline.
We introduce Sage-Taiyi, a metacognition-inspired architecture that uses accumulated scientific understanding to guide what to investigate next and how to investigate it. Through explicit monitoring and control, the system revises its understanding of evidence, assumptions, and unresolved questions, then uses these assessments to adapt research targets and select reusable reasoning methods. On Taiyi-Bench, an AI co-scientist ideation benchmark comprising 265 tasks from 50 papers across ten disciplines, Sage-Taiyi ranks first on all eight metrics of historical rediscovery and open-ended ideation, achieving an Overall score of 54.0 compared with 47.9 for the strongest baseline, AI Scientist-v2. It also performs well on two external scientific ideation benchmarks. Five expert-guided collaborations further connect its proposals to experimental and computational validation across chemistry, materials science, and engineering. In chemistry, reaction-condition optimization raises the yield of cobalt-catalyzed carbonylation from trace amounts to 84% and photocatalytic allylic amination from 13% to 69%. These results support metacognitive regulation as an approach to scientific ideation and its progression toward practical validation.
We introduce Sage-Taiyi, a metacognition-inspired architecture that uses accumulated scientific understanding to guide what to investigate next and how to investigate it. Through explicit monitoring and control, the system revises its understanding of evidence, assumptions, and unresolved questions, then uses these assessments to adapt research targets and select reusable reasoning methods.
On Taiyi-Bench, an AI co-scientist ideation benchmark comprising 265 tasks from 50 papers across ten disciplines, Sage-Taiyi ranks first on all eight metrics of historical rediscovery and open-ended ideation, achieving an Overall score of 54.0 compared with 47.9 for the strongest baseline, AI Scientist-v2.
In chemistry, reaction-condition optimization raises the yield of cobalt-catalyzed carbonylation from trace amounts to 84% and photocatalytic allylic amination from 13% to 69%.
In our research collaborations, this loop connects Sage-Taiyi’s candidate solutions and search formulations to experiments and simulations, with domain experts participating in idea selection and validation.
We identify a key limitation of existing feed-forward 3DGS methods: Gaussian attributes are typically predicted in a radial-distance-normalized space that canonicalizes a global radial statistic of the reconstructed geometry, while the spacing between neighboring Gaussian centers can still vary substantially across scene scales and camera configurations. This mismatch induces systematic shifts in Gaussian-scale targets, leading to ambiguous supervision. To address this, we propose SplatAnything with Gaussian Spacing Normalization (GSNorm), which canonicalizes a robust scene-level statistic of Gaussian spacing to provide a more consistent spatial reference for Gaussian prediction. To rigorously assess our method, we further establish a systematic benchmark spanning diverse datasets, input sparsity levels, and challenging extrapolated viewpoints. Extensive experiments demonstrate that SplatAnything achieves state-of-the-art performance, with particularly strong gains under substantial variations in scene scale and viewpoint. Project page: https://zju3dv.github.io/SplatAnything
we propose SplatAnything with Gaussian Spacing Normalization (GSNorm), which canonicalizes a robust scene-level statistic of Gaussian spacing to provide a more consistent spatial reference for Gaussian prediction.
Table 1: Quantitative comparison across seven benchmark datasets, averaged over 4–64 input views. The top-3 results are highlighted as first, second, and third.
原文依据
We evaluate on seven datasets: ScanNet (Dai et al., 2017), NRGBD (Azinović et al., 2022), DL3DV (Ling et al., 2024), Tanks and Temples (Knapitsch et al., 2017), Mip-NeRF 360 (Barron et al., 2022), ETH3D (Schops et al., 2017), and DTU (Jensen et al., 2014).
边界依据
PSNR does not always faithfully reflect perceptual rendering quality, as it can favor overly smooth predictions that achieve low pixel-wise errors while losing high-frequency details.
FrontierPhysics: Evaluating Agents for End-to-End Physics Research
AI 摘要作者构建包含56项端到端真实科研任务的FrontierPhysics基准,涵盖理论与实验物理。评测显示前沿模型完成率较低,主要瓶颈在于推理严谨性与专家直觉的不足。
原文完整摘要
AI agents are playing an increasingly important role in physics research. However, existing physics benchmarks only evaluate fixed questions, isolated sub-tasks, or paper reproduction with given solutions, and rarely check research quality alongside correctness. We introduce FrontierPhysics, an end-to-end benchmark with 56 tasks made by 42 physicists based on their own research, covering nine domains across theoretical, computational, and experimental physics. Each task requires agents to review the literature, develop a research plan, conduct research and experiments, and produce structured outputs and scientific manuscripts. Combining deterministic verifiers with expert-authored rubrics, FrontierPhysics evaluates whether agents' research is correct and publishable. Across 22 models in 26 configurations, no configuration passes more than 46 of its 168 rollouts. Manual review of agent trajectories shows that frontier agents' main weaknesses are insufficiently rigorous reasoning and limited expert intuition, rather than gaps in physics knowledge or execution errors.
From Pixels to Actions--Towards Native Vision-Language-Action Policies
AI 摘要作者提出无视觉编码器的NEO-VLA架构,使动作专家直接从分层演化的视觉计算中提取特征;探针与实验表明该架构在具身控制和跨分布任务上均优于固定编码器方案。
原文完整摘要
Vision-language-action models are typically built on a simple premise: perception is first compressed by visual encoders, and action reasoning begins only afterwards. Yet manipulation often hinges on precisely the visual signals most vulnerable to this abstraction, e.g., local geometry, boundaries, depth, and subtle state changes. This raises a fundamental question: should action policies inherit a fixed visual endpoint, or directly access evolving visual computation? We introduce NEO-VLA, a structurally encoder-free vision-language-action framework. Images are tokenized by lightweight patch convolutional layers and evolve jointly with language throughout the backbone, allowing a flow-matching action expert to draw from instruction-conditioned visual representations at different depths. This simple change reveals a consistent pattern. Native architectures outperform encoder-based counterparts under controlled comparisons; full fine-tuning reduces but does not erase the gap, and additional scale alone cannot recover it. More strikingly, layer-wise probing shows that the action-critical signals often peak well before the final visual representation. Across diverse manipulation settings and distribution shifts, NEO-VLA consequently achieves stronger and more robust control. Together, these results suggest that embodied control benefits from access to visual representations across the computational hierarchy, rather than a fixed encoder output.
WorldFoundry: Towards Unified Infrastructure for World Intelligence
AI 摘要作者提出并开源了WorldFoundry基础设施,涵盖模型编排、运行环境与评估协议,为跨视频、3D/4D及交互式具身系统的生成式世界模型提供了可复现的评测框架。
原文完整摘要
Visual generative models increasingly blur the line between synthesizing observations and simulating environments. Yet visual plausibility alone does not constitute successful world modeling: compelling outputs may lack persistent state, physical dynamics, or causally consistent responses to interactions. We define a generative world model as a predictive dynamical system that maintains a persistent, history-conditioned representation of an environment, updates that representation in response to actions or interventions, and generates temporally coherent trajectories that reflect outcomes under observed and counterfactual interventions. From this definition, we derive an intelligence-oriented framework spanning perceptual grounding, persistent state modeling, controllable transformation, dynamics-aware prediction, and closed-loop interaction. We present WorldFoundry, open-source infrastructure for reproducible inference and evaluation across video, 3D and 4D, embodied action, and interactive world systems. WorldFoundry unifies model and benchmark discovery, runtime and asset preparation, execution orchestration, artifact management, and interactive visualization, while modality-specific adapters preserve native inputs, execution semantics, output representations, and evaluation protocols. Explicit manifests, durable artifact contracts, and evidence-aware scorecards separate execution readiness from evaluative claims, making each claim traceable to its supporting artifacts. The catalog contains 270 model entries, 74 benchmarks, and 62 registered metric entries, with readiness and execution evidence recorded separately. WorldFoundry enables reproducible comparison of persistent, controllable dynamics across heterogeneous systems, advancing the field from perceptual synthesis toward measurable world intelligence.
AI 摘要作者提出具身多智能体框架A2-MEAS,以纠错代码作为扩展接口,并引入含动作历史与隐式世界模型的策略A2-WLA;在BEHAVIOR 2026等基准及真机测试中自报取得显著提升。
原文完整摘要
Foundation models increasingly guide robot actions, yet sustained autonomy requires efficient control and failure recovery. We introduce A2-MEAS, an embodied multi-agent framework built around code as a scaling interface. Learned correction codes combine corrective language, spatial evidence, execution history, and action proposals. MetaBrain provides training supervision and runtime guidance. A correction encoder and adapter absorb this knowledge into policy weights during training, while fresh codes adapt behavior with frozen weights at deployment. The action model, A2-WLA, adds motion-aware history and a latent world model to a vision-language-action policy. Surprisingly, this simple design with action pretraining and task specialization reaches 0.5755 Q-score on the 50-task BEHAVIOR 2026 public subset before online correction, 2.21x the 2025 winner's reported 0.2605 across different benchmark editions and training configurations. On all 100 BEHAVIOR 2026 public tasks, A2-MEAS achieves 0.6411 Q-score and 45.40% task success. On RoboTwin 2.0, A2-WLA achieves 93.98% average success, rising to 95.05% with the complete system. Across 12 real-robot tasks in five household settings, A2-WLA achieves 57.92% average success versus 26.67% for pi0.5. In long-horizon pour-over coffee preparation, a history-conditioned adapter raises post-failure completion at two filter-handling steps from 14% to 94% and from 8% to 82%, compared with A2-WLA retries. Our training infrastructure delivers 427.1 samples per second, 4.03x the throughput of a pi0.5 reference implementation on matched hardware. We will release the system, models, training scripts, and infrastructure to support efficient embodied learning.
World In-Context Learning for Agentic Robot Manipulation
AI 摘要作者提出世界上下文学习范式及RoboScript框架,机器人仅需单次演示在仿真中排练并固化记忆即可零样本迁移至新场景,在RoboTwin 2.0上自报取得83.4%的平均成功率。
原文完整摘要
Trained action policies write manipulation skill into network weights, tying what is learned to the distribution it is learned from. In-context learning (ICL) avoids this coupling but has not matched trained policies, because a demonstration recorded in another scene carries no feedback from the world the robot currently faces. We observe that what an agent learns in context is semantic, recording task steps and object roles rather than visual appearance, so experience gathered in one world transfers to another. Based on this insight, we propose World In-Context Learning (WICL), a paradigm in which a frozen model starts from a demonstration, rehearses the task in a world such as a simulator, and writes the feedback into its context rather than its weights. We build RoboScript, a modular infrastructure that implements WICL for agentic manipulation. From a single demonstration, RoboScript learns each task through rehearsal in simulation, freezes the learned knowledge as a Task Memory, and deploys the frozen memory on new scenes with data isolation that ensures every deployment input is available on a real robot. On all 50 tasks of RoboTwin 2.0, RoboScript reaches 83.4% mean success across clean and randomized settings with one demonstration per task and no gradient updates, exceeding the strongest trained action policy by over 20 points. The method generalizes across visual distributions, improves through reflection, scales with the foundation model, and transfers to a physical dual-arm robot through cross-embodiment memory adaptation. With a world in the loop, a robot can learn a manipulation task in its context as well as it learns one in its weights. All code is available at https://github.com/ArcheOne-AI/RoboScript
Learning Heterogeneous Tactile Representation for General Dexterous Manipulation
AI 摘要作者提出触觉基座模型LingBot-Touch,统一了压阻、磁致及视触觉等多模态传感器表征;即插即用的触觉Token可无缝嵌入扩散策略及VLA模型,有效提升复杂操作灵巧度。
原文完整摘要
Tactile sensing is an indispensable modality for contact-rich dexterous manipulation, a capability that hints at the ultimate frontiers of embodied intelligence. However, commercially available tactile sensors are still at a relatively early stage of development, with each type of sensor offering irreplaceable strengths alongside its own drawbacks. A key challenge is thus to free tactile understanding from sensor-specific physics, so that embodied models can effectively leverage heterogeneous tactile data. To this end, we develop LingBot-Touch, a tactile foundation model characterized by the following properties. (i) Our model yields a unified representation across different tactile sensors (i.e., piezoresistive, magnetic, and visuotactile sensors), and is easily extensible to new sensor types. (ii) The resulting tactile tokens are plug-and-play: they can be seamlessly integrated into policy models across paradigms, from diffusion policy to vision-language-action (VLA) models such as $π_{0.5}$ and LingBot-VLA, consistently enhancing manipulation dexterity. (iii) Extensive experiments, spanning simulation and real-robot deployments across multiple hardware platforms, demonstrate that our tactile representation substantially benefits complex manipulation tasks while maintaining strong computational efficiency. We believe the findings in this work demonstrate the potential of leveraging cross-sensor data to scale tactile learning, and offer encouraging insights for the design of future hardware and embodied models.
WeLM-Image: A Unified Image Generation Model towards Visual Intelligence
AI 摘要腾讯微信提出统一图像模型WeLM-Image,采用MoT与MoE混合架构统一理解、生成与编辑,在单张GPU上即可部署;其微调加速版本Turbo支持在8步内快速生成高分辨率图像。
原文完整摘要
We present \textbf{WeLM-Image}, a unified image foundation model that integrates multimodal understanding into text-to-image generation, instruction-guided editing, and multi-reference synthesis. Designed for single-GPU deployment in WeChat's large-scale consumer applications, the model processes text, reference images, and target latents as one interleaved sequence. A Mixture-of-Transformers (MoT) backbone combines shared attention with independent understanding and generation parameters to limit optimization interference. Equipping each path with Mixture-of-Experts (MoE) modules provides sparse capacity, with 31.7B stored parameters and approximately 5.4B generation parameters activated per target latent token. A generation-oriented data engine combines a knowledge-grounded visual vocabulary with large-scale visual clustering to balance semantic coverage and editing tasks, while training-time evaluation guides iterative data refinement. Bilingual annotations and verified editing supervision support progressive training up to native 1.5K resolution. We optimize generation and editing separately with rubric- and checklist-based rewards, then consolidate the specialized policies through noise-aware on-policy distillation. In the reported overall comparisons, the 1536-resolution model ranks first among the evaluated open-source models on PRISM-Bench, Qwen-Image-Bench, and UnicBench. MeanFlow-based few-step distillation yields WeLM-Image-Turbo, which generates a $1024\times1024$ image in 4.98\,s on a single NVIDIA H20 GPU using eight guidance-free steps.
TailSteer: Trajectory-Tail Steering for Drift-Resistant Multi-turn Image Editing
AI 摘要作者提出终阶段训练框架TailSteer,仅在去噪轨迹末端利用策略内数据施加保真校正;在FLUX等模型上自报有效抑制了15-20轮连续编辑引起的累积漂移,且不损基础生成能力。
原文完整摘要
Strong single-turn editing performance does not guarantee reliable multi-turn interaction: as edited outputs are repeatedly reused, small unintended changes can accumulate into severe visual drift. This long-term drift is often mitigated through training on multi-turn data or cross-turn rollouts, potentially altering pretrained priors, or through specialized inference-time mechanisms that are difficult to scale to foundation models. We introduce TailSteer, a final-stage training framework that improves multi-turn robustness while retaining the generative and editing capabilities acquired through earlier training. TailSteer follows a simple principle: keep early denoising dynamics close to those of the base model and concentrate preservation corrections near the trajectory tail, where fine-grained deviations can be suppressed. These corrections are learned from the editor's own on-policy denoising rollouts, using unchanged source content as a preservation reference without requiring curated ground-truth editing pairs. Experiments across the FLUX, SenseNova, and Qwen families show that TailSteer substantially reduces cumulative drift over 15-20 editing turns while largely preserving base-model performance on extensive text-to-image and single-image editing benchmarks. These results demonstrate that long-horizon editing robustness can be unlocked in foundation models after TailSteer, rather than by relearning their existing capabilities.
GameVerse: A Minute-Scale Gameplay Dataset for Long-Horizon Interactive World Modeling
AI 摘要GameVerse 是专为长程交互式世界建模构建的分钟级游戏视频数据集,包含 1,655 小时、6.97 万个片段及相机轨迹与事件标注,评测显示其能显著拓展世界模型的时序生成跨度。
原文完整摘要
Recent advances in interactive world models have made it possible to generate controllable, dynamic environments from action inputs. Yet current models struggle to maintain coherence beyond roughly one minute of rollout, a limitation rooted not in model capacity but in the scarcity of long-horizon training data. Existing gameplay video datasets typically consist of clips under ten seconds, with captions that describe whole clips in coarse and undifferentiated text, which is insufficient for controllable long-horizon generation. We address this with GameVerse, a minute-scale gameplay video dataset purpose-built for long-horizon interactive world modeling. GameVerse contains 69.7K clips spanning 1,655 hours and 349.6 million frames across diverse first- and third-person gameplay, including 1,358 hours of continuous two-minute sequences, an order of magnitude longer than prior datasets. Clips pass through a unified pipeline of scene-consistent segmentation, quality filtering, camera pose estimation, and event-based caption annotation. Each clip is paired with a temporally stable camera trajectory that remains coherent across minutes, together with captions that separate static scene context from dynamic foreground events and align to event boundaries rather than fixed time windows. Comprehensive analysis shows that GameVerse surpasses existing public datasets in scale, diversity, and annotation quality. Experiments further demonstrate that training on GameVerse substantially extends the temporal horizon of interactive world models.
DexForesight: Grounding Dexterous Policies with Implicit Spatial Foresight
AI 摘要该框架通过将动力学感知的空间世界模型表征隐式注入灵巧策略潜在空间,无需部署时依赖深度输入;作者自报在 11 项仿真任务中成功率从 49.4% 提升至 60.5%。
原文完整摘要
Dexterous manipulation requires rich spatial foresight over both the surrounding scene and the robot hand. Existing world-action models often acquire such predictive knowledge through explicit future prediction. We introduce DexForesight, a framework that learns spatial foresight implicitly by injecting dynamics-aware world representations into the latent space of a dexterous policy. During training, DexForesight learns an action-conditioned spatial world model from offline scene depth, kinematic hand geometry, and demonstration trajectories. The world model predicts 3D hand-point motion and visual feature changes, capturing both articulated hand dynamics and scene changes under demonstrated actions, including the motion of fingers occluded from the cameras. We then freeze the world model and align policy queries with its predictive world queries, transferring the learned spatial dynamics into policy latents and using them to condition action generation. At deployment, only the policy is retained, operating on RGB observations, language, and robot state without depth input or explicit future prediction. On 11 DexJoCo simulation tasks, DexForesight improves the overall success rate of the base policy from 49.4% to 60.5%. On three real-robot dexterous manipulation tasks, DexForesight achieves 58.3% success, compared with 50.0% for the strongest baseline. Project page https://dexforesight.github.io/
From Autonomous Agents to Cognitive Symbionts: Toward AI-Augmented Human Intelligence
主要贡献把个人 AI 的设计目标从替人完成任务,转向帮助人理解、记忆和决策。文章整理了系统何时介入、记住什么、怎样保留用户控制权的设计问题。
关键亮点作者提出一个值得单独评估的问题:撤去 AI 后,用户是否保留了学到的能力?这是一份研究议程,未提供新系统的对照实验。
原文完整摘要
For a decade, progress in artificial intelligence has been measured by how much a machine can do on its own. Large foundation models now write code and run multistep tasks, and personal agents act on a person's behalf. Yet people still forget what they once knew, miss what they are not looking at, fail to find the right words, and face hard choices without the benefit of their own history, because the machine that could help stands outside the situation. As AI moves into the physical world, attention has settled on one kind of intelligent individual, the embodied robot; we argue that the era of Physical AI holds a second kind of equal importance, the person augmented by AI. Alongside artificial general intelligence, which asks how intelligent a machine can be, stands AI-augmented human intelligence (AHI), which asks how much intelligence a machine can enable in a particular person. Realizing it calls for a new kind of system, a cognitive symbiont: a lifelong, embedded, real-time, private, low-friction, and proactive companion that senses what the person senses through external devices, keeps their context across years, models their situation and their mind, takes part in their thinking at the right moment, carries out everyday tasks with their context, and keeps learning the person as both change. We give the paradigm a conceptual core, the cognitive gap between what a person could bring to a situation and what they can hold in working memory, and organize its design space as a symbiosis loop of sensing, keeping, understanding, living alongside, acting for and thinking with the person, and growing, enclosed by a personal runtime and by trust. Because a symbiont changes what a person can do in front of others, it also raises risks of a new kind, from covert assistance in examinations to pressure on everyone to adopt it, and we treat their governance as part of the paradigm.
P$^2$-MOPD: Accelerating Multi-Teacher On-Policy Distillation via Parameter Priors
AI 摘要作者将教师参数视为参数先验,提出联合优化融合系数与学生权重的P^2-MOPD框架;在所测多领域实验中,该方法以约一半的训练步数超越了MOPD的最终平均恢复性能。
原文完整摘要
Multi-teacher on-policy distillation consolidates expert capabilities by supervising student-generated trajectories, whereas task arithmetic offers a training-free alternative through linear parameter combinations. We view the linear combination of student and expert parameters as a single differentiable model and propose P$^2$-MOPD, which jointly optimizes the mixing coefficients and the student weights under the same on-policy distillation objective. Unlike task arithmetic, which stays within the span of the frozen student and expert parameters for any choice of merging coefficients, P$^2$-MOPD keeps the student trainable, so the experts act as parameter priors without confining it to this span. Across four domains at 1.7B and 4B scales, P$^2$-MOPD achieves faster and more balanced recovery than MOPD from the same initialization, surpassing its final average recovery in half the training steps. At the end of training, our 1.7B model reaches 94.7% average recovery, versus 80.9% for MOPD.
Halley: A Predictive Control Plane for Optical AI Data Center Networks
AI 摘要Halley 提出了具备形式化保证的预测性控制平面,在故障发生前调度光网络资源;仿真测试表明,在耗尽备件的丢包窗口下其有效吞吐比例由 65.2% 提升至 76.5%。
原文完整摘要
A frontier AI model is trained in an AI data center, on tens of thousands of accelerators joined by a dedicated network, and every training step ends with all of them exchanging data at once. Between racks, that network is optical, and each of its four layers, from lasers to switches, runs a fixed or after-the-fact policy. Lasers sharing an enclosure, cooling, and power can fail together. At a fixed spare ratio, correlated failure provably caps a pool's availability however large it grows. In this paper, we present a comprehensive predictive control plane framework, called Halley, that reads each resource's next state and acts before the failure occurs. It has four components, each carrying a formal guarantee: LightReserve that sizes the laser pool to provide a coverage bound, FoldFit that schedules the switch within $11/9$ of the optimal, ThermaLead that holds a microring with one-step-ahead control, and TriageGuard that protects the highest-risk modules first. Halley gives each layer a predictive controller that defers to the deployed policy when unsure. Composed from simulations at that point, effective goodput, the share of ideal throughput kept, rises from 65.2\% to 76.5\% if a window that exhausts its spares is lost. If only the dark channels' bandwidth is lost, it reaches 67.4\%. Per megawatt, that is up to 1.03--1.17 times the training; for the same training, up to 3.3--14.7\% less data center capacity. \textsf{Halley}'s fallback circuits are formally verified and are shown to achieve close timing on a commercial FPGA, and pass a 130~nm signoff.
ProTEUS: A mutation-resolved world model for closed-loop protein evolution
AI 摘要ProTEUS 将突变表征为潜在空间动作,并结合物理约束全原子预测器构建闭环进化;在醛脱氢酶等实验中筛选出了活性较野生型提升超 10 倍的变体。
原文完整摘要
Protein engineering requires navigating rugged fitness landscapes, where small sequence changes can produce large functional differences, but experimental screening can only sample a small fraction of sequence space. Thus, a central challenge is to efficiently traverse the large combinatorial space of mutations in silico. We introduce ProTEUS, a mutation-resolved world model for closed-loop protein evolution. Pretrained on deep mutational scanning assays, ProTEUS learns a joint representation of sequence, evolutionary, and structural information using MutationFormer, a mutation-biased attention architecture. Variants are represented as states in this joint latent space, and mutations define actions whose functional consequences are predicted. To support exploration of many mutants, we developed a fast, physics-constrained all-atom predictor that utilizes explicit geometric constraint enforcement to achieve >10 fold increase in speed than AlphaFold3 with guaranteed physical validity. Lastly, ProTEUS refines its prediction and understanding of protein activity through closed loop experimental feedback to guide evolution toward a desired phenotype. ProTEUS surpasses established models in both zero-shot and supervised fine-tuning mutation prediction tasks. We experimentally demonstrate its utility in two closed-loop multi-objective engineering campaigns on aldehyde dehydrogenase and levansucrase, yielding variants with >10 fold higher activity than wild type. ProTEUS provides a world-model framework that connects virtual evaluation of mutational outcomes with experimental learning for efficient protein evolution.
ExRL: Sample-Efficient Online Adaptation of Long-Chunk Policies via Execution Length Control
AI 摘要ExRL 将长动作块策略的优化空间降维至预测动作块执行长度,利用轻量适配器与离线强化学习训练;在仿真与真机测试中均实现了高效的在线自适应。
原文完整摘要
Predicting long action chunks, often spanning dozens of timesteps, has become a key ingredient in increasingly capable robot policies. In this paper, we find that adapting these long-chunk policies with existing reinforcement learning (RL) methods can require many online samples due to the high dimensionality of the action chunks being optimized, making such adaptation impractical in real-world scenarios where interaction data are costly to collect. Our key insight is to shift adaptation from optimizing actions to optimizing how long to execute each predicted action chunk. This keeps the adaptation space low-dimensional while its expressivity grows with the chunk size. We thus introduce Execution at the Right Length (ExRL), a simple approach which augments the base policy with a lightweight adapter that predicts the execution length of each chunk and is trained using off-policy RL algorithms. Across simulation benchmarks and real-world robotic tasks, ExRL enables sample-efficient adaptation of a diverse range of long-chunk policies with minimal task-specific hyperparameter tuning.
Market-Conditioned JEPA: Learning from Unpredictable Market Shocks
AI 摘要针对资产不可预测冲击,MC-JEPA 通过结合其他资产未来信息构建市场条件;在 11 年 A 股分钟级数据上,在收益、风险与流动性等指标上优于单资产 JEPA。
原文完整摘要
Much of the variation in financial time series is driven by market-wide shocks that cannot be predicted from an asset's own history. Per-asset self-supervised learning treats this variation as irreducible noise. Under a latent factor model, we show that conditioning prediction on the realized market factor makes the asset's market exposure necessary for optimal prediction, while reducing the noise against which the asset-specific component is learned. Building on this insight, we introduce Market-Conditioned JEPA (MC-JEPA), a joint-embedding predictive architecture for financial time series. During training, we construct a leave-one-out market condition for each asset from the future target embeddings of other assets and incorporate it through factor loadings derived from the asset's own representation. On 11 years of minute-level Chinese A-share data, MC-JEPA improves over per-asset JEPA across nine targets spanning returns, market exposure, risk, and liquidity, with the strongest and most statistically significant gains in exposure, risk, and liquidity. It achieves the best RankIC on all liquidity targets and on return horizons from two hours to five days, outperforming time-series foundation models and self-supervised baselines, and delivers the best portfolio performance in a historical backtest. Ablations show that the return and exposure gains require the condition to be aligned with the realized market movement. After restoring the volatility scale removed by normalization, the predictor's factor loadings rank stocks by market beta nearly as well as a supervised probe, without labels. A synthetic factor-model study with known parameters shows that conditioning improves the recovery of both market exposure and the asset-specific component.
Multi-layer Indexer: Overlapping Selection and Attention in DeepSeek Sparse Attention
AI 摘要MLI 让注意力层复用上一层索引器结果以并发执行扫描,无需重训权重;在 DeepSeek-V3.2 与 GLM-5 长上下文推理中,解码速度显著提升且精度基本不受损。
原文完整摘要
Sparse attention cuts the cost of long-context inference by making the attention matrix sparse: each query attends only a subset of the sequence, chosen by a fixed pattern or, in recent production LLMs, learned per query. In DeepSeek Sparse Attention (DSA), the attention of DeepSeek-V3.2 and the GLM-5 family, every layer is preceded by a lightning indexer that scores the whole cache and keeps the k=2048 highest-scoring tokens for the layer to attend. At long context this indexer scan, not the sparse attention it feeds, is where the decode time goes. But adjacent layers select nearly the same tokens, so a layer can attend the selection of the previous indexer layer instead of its own. This removes the dependency: each indexer then runs concurrently with the attention of its layer. The resulting Multi-layer Indexer (MLI) needs no retraining and no new weights. Its default realization changes no kernel, running inside SGLang's production decode graph; an optional fused decode kernel accelerates it further on DeepSeek-V3.2. MLI composes with IndexCache (the cross-layer reuse GLM-5.2 ships as IndexShare): IndexCache drops the indexer from some layers, and MLI hides the scan on the rest. We serve DeepSeek-V3.2 and GLM-5 under IndexCache's protocol at retentions 1/2 to 1/32 (the fraction of layers that keep an indexer) and contexts 10K to 195K. At equal retention the composition decodes faster than IndexCache: up to 14.5% faster on DeepSeek-V3.2 and 9.8% on GLM-5 at 1/2, and 7.9% and 5.1% at 1/4, largest where IndexCache keeps the most indexers and growing with context. At retention 1/r it is faster still than IndexCache at 1/(2r) while keeping twice the fresh selections: at 128K it reaches 1.32x the unmodified model's decode throughput at 1/4, above IndexCache's 1.28x at 1/8. Its LongBench, RULER and LongBench v2 accuracy stays within a few percentage points of IndexCache's.
AI 摘要该研究提出免仿真的速度匹配目标函数,避免长程轨迹反传的不稳定与仿真开销;在非线性常微分与偏微分方程实验中,相较轨迹优化目标提升了拟合精度。
原文完整摘要
Learning the continuous-time evolution of nonlinear dynamical systems relies on trajectory-based objectives, which require simulating the learned dynamics during training and backpropagating through the numerical scheme, at a cost that grows with the rollout horizon. We show that trajectory-based objectives degenerate as the rollout horizon increases, hindering gradient-based optimization, and that the numerical scheme biases the learned dynamics by constraining the spectrum of the learned Jacobian to its absolute stability region. To overcome these limitations, we introduce Velocity Matching (VM), a simulation-free objective that relies on piecewise-linear interpolation and stochastic collocation, and approximates the velocity population risk to second order in the sampling step. We develop a theoretical framework for velocity-based learning, introducing stability estimates that control trajectory errors in terms of velocity errors, which enable us to establish universal and continuous-time approximation results when the learned velocity field is parameterized by deep neural networks. Building on a bias-variance decomposition of the VM objective, we show that its higher-order approximation of the velocity population risk yields a consistent minimizer; that it relates to the residual of an A-stable continuous-stage Runge-Kutta scheme, thus connecting VM to implicit integration without requiring any implicit solve; and that it implicitly matches the action of the learned Jacobian to that of the true one along the observed trajectories, without requiring access to the underlying velocity field or its Jacobian. Numerical experiments on nonlinear ordinary differential equations and semi-discretized time-dependent partial differential equations show that VM improves accuracy over trajectory-based objectives, while avoiding both the cost of simulation and the instabilities of long rollouts.